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Guns of Eschaton Interview Reveals Viktor Antonov’s Final Creative Vision Before His Passing

Eschatology Entertainment and 4Divinity have unveiled a compelling 2025 interview featuring insights from Creative Director Fuad Kuliev and the late Visual Director Viktor Antonov, offering fans a rare glimpse into the creative process behind their ambitious debut title, Guns of Eschaton. The interview serves as a poignant tribute to Antonov, whose legendary work on Half-Life…

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Crimson Desert Expands Trading System with New Posts and Goods in Latest Patch

Pearl Abyss continues to demonstrate an impressive commitment to post-launch support for Crimson Desert, delivering yet another substantial update to the action RPG that has captivated players since its release. The latest patch brings welcome news for players who enjoy the economic aspects of the game, introducing a wealth of new trading posts and an…

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Owlcat Games Celebrates 10 Years of CRPG Excellence and Reveals Ambitious Plans for the Future

When Owlcat Games quietly marked its tenth anniversary in June, the milestone caught many industry observers off guard — not because a decade seems particularly long, but because the studio has accomplished what typically takes developers twice that time. Within just ten years, the Moscow-founded studio has transformed from an ambitious startup into one of…

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The Expanse: Osiris Reborn Dev Blog Reveals Flexible Weapon-Based Character Build System

Owlcat Games has released a comprehensive new developer blog for The Expanse: Osiris Reborn, providing fans with an in-depth look at how character builds will function in the highly anticipated RPG. The studio, renowned for its work on the Pathfinder series, is taking a fresh approach to character progression that prioritizes player freedom and experimentation…

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Silent Hill: Townfall Developers Reveal Strategy to Weaponize 1990s Nostalgia Against Players

The Silent Hill franchise has always thrived on psychological horror, manipulating players’ fears and expectations in ways that linger long after the controller is set down. Now, the developers behind the upcoming Silent Hill: Townfall are taking a deliberately retro approach to their horror experience, setting the game in the 1990s and replacing the series’…

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Nintendo Developer Burned Handmade Zelda Diorama After Miyamoto Rejected His Pitch: ‘It Was Such a Bad Memory’

In a fascinating revelation about the creative processes behind Nintendo’s beloved games, it has emerged that Captain Toad: Treasure Tracker—the charming puzzle-adventure spin-off from the Super Mario franchise—was originally conceived as a Legend of Zelda title. While this connection was briefly mentioned following the game’s launch, a recently translated interview has unveiled a dramatic detail:…

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